Advanced Chi Powers cost 30 Karma
Since the fall of the Five Thunders ambassadors from the other Shards have been welcomed and in some rare cases embraced by the Open Hand. From their teachings the following Advanced Chi powers have come to light. As with all Chi powers these advanced forms may only be used once per day, though they may be taken multiple times. Each power has a number of honour points and prerequisite abilities that must be possessed to be able to use them.
Mountain Which Steals Breath - If an opponent is placed in a bear hug they will become completely immobilised, slowly falling into unconsciousness and eventual death if the hold is maintained.
Thunder on the Mountain - This is an advanced form of Chi Repulsion that pushes back all opponents within 20ft. It is the only counter to Mountain-Which-Steals-Breath and breaks the opponents grip.
Cyclone amongst straw - A powerful combination of the Chi power Crackerjack Timing and the special move Disarm. When performed the character momentarily becomes a whirling dervish, deflecting all shots aimed at them and disarming all opponents within a 5ft radius.
Dragon Whip - When performed this Advanced Chi Power allows the character to catch one projectile, including bullets, and return them with equal impetuous and damage back at the opponent. If combined with Chi Shield it has been known for great masters to catch larger projectiles such as cannon balls and rocks hurled from ballista.
Quenching Blade - This ability is a special form of Body Hardening that allows the character to overcome extreme conditions such as intense heat, cold, vacuum, etc. The character can only move incredibly slowly whilst maintaining this Chi Power and will loose it if they loose concentration.
Blessing of the Monkey King - Heals all negative Chi created by Disrupt Chi in a 20ft area.
Grip of Iron - This is a one use, permanent effect Advanced Chi Power. Once performed the item of choice (usually a weapon) will bond to the character whenever it is placed in their hands. It cannot be removed or affected by force or magic. As a result disarm, heat metal, drop, etc have no effect. The only way to remove it is by the character releasing it by choice or by the removal of the arm holding it.
Shell of the Turtle - An advanced form of Chi Shield that can protect both the character and any allies within a 5ft radius. As with Chi Shield all involved must be immobile for it to work effectively.
Lightning Step - When performed the character's reaction speed is increased to a supernatural level. While Lightning step is in action everyone within 20ft must move at half speed while the character can continue to act at normal speed. During the performance of Lightning Step the character may perform up to twenty blows or move for up to five minutes before it ends, whichever comes first.
Prerequisites
Mountain Which Steals Breath / Nerve strike -Honour 3
Thunder on the Mountain / Chi Repulsion - Honour 3
Cyclone Amongst Straw / Crackerjack timing - Disarm -Honour 4
Dragon Whip / Honour 2
Quenching Blade / Body Hardening - Honour 2
Blessing of the Monkey King / Positive Chi - Honour 5
Grip of Iron / Melee weapon Training - Honour 3
Shell of the Turtle / Chi Shield - Honour 4
Lightning Step / Honour 6
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